Albedo Combat Patrol

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Author Topic: Slot Force Organization?  (Read 1162 times)

Offline Six-Star

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on: October 04, 2019, 05:57:13 PM
Any thinks that the army should be by slots close to "Flames of War" than the loosely "by What you want" of the orbat?

In Platoon level:
A compulsory HQ and to two to four squads of the choosed force (Infantry, Mechaniced (Mounted or Dismounted), Aerial (Mounted or DIsmounted)).
The HQ with option to upgrade to Company HQ team; and a extra slot to add: a PML team, MG team or a sniper team (and in case of mechanized mounted ILR to upgrade the scout vehicle to a P-69T).
A slot (or two) to add a squad of other force (for example: one aerial squad in an infantry force).
A slot to add a support squad.
A slot to add other suppor squad, a Infantry Fighting Vehicle, aerial gunship or special squad (engis, Ack-Ack or SOFT).

In Company level:
The HQ team, two to four platoons of a minimun of HQ and two squads and a max of four squads.
Two slots to Heavy Weapons Platton (HQ and two to four squads).
A platoon of other force (HQ and 2-4 squads)
A slot for a platton of other force or a specialist platoon (including one of vehicles).
And two extra slots to buy a weapons squad or snipers squad; or just one infantry fighting vehicle or aerial gunship.

In Saquad level.
A whole squad and up to six fireteams of squads.
Three slots to heavy weapons, sniper teams or one infantry fighting vehicle.
A slot to a HQ team
Two slots to transport vehicles.

And add the posibility of upgrade some weapons in the squads, and give more variety to SOFT squads.



Offline ACP_Mike

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Reply #1 on: January 02, 2020, 03:42:20 PM
The idea here is that you have a standard force, then assign troops to missions depending on the points assigned by the scenario generator or the mission schedule.

if we want to formalise it, let's have a discussion and come up with something that people are happy with - this is all about community involvement.



Offline Six-Star

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Reply #2 on: March 21, 2020, 09:40:19 PM
The game needs a competitive gameplay just than only the narrative one.

And ORBATS more clear of use and understand.